New products
New products
Boardgames, RPG
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Book - role-playing game -...
Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for the world's greatest roleplaying game.
The beholder Xanathar—Waterdeep's most infamous crime lord—is known to hoard information on friend and foe alike. The beholder catalogs lore about adventurers and ponders methods to thwart them. Its twisted mind imagines that it can eventually record everything!
Xanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options:
Over twenty-five new subclasses for the character classes in the Player's Handbook, including the Cavalier for the fighter, the Circle of Dreams for the druid, the Horizon Walker for the ranger, the Inquisitive for the rogue, and many more.
Dozens of new spells, a collection of racial feats, and a system to give your character a randomized backstory.
A variety of tools that provide Dungeon Masters fresh ways to use traps, magic items, downtime activities, and more—all designed to enhance a D&D campaign and push it in new directions.
Amid all this expansion material, Xanathar offers bizarre observations about whatever its eyestalks happen to glimpse. Pray they don't come to rest on you.
Beauty and guile are in the eyes of the beholder!
Book In French
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Book - role-playing game -...
Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for the world's greatest roleplaying game.
The beholder Xanathar—Waterdeep's most infamous crime lord—is known to hoard information on friend and foe alike. The beholder catalogs lore about adventurers and ponders methods to thwart them. Its twisted mind imagines that it can eventually record everything!
Xanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options:
Over twenty-five new subclasses for the character classes in the Player's Handbook, including the Cavalier for the fighter, the Circle of Dreams for the druid, the Horizon Walker for the ranger, the Inquisitive for the rogue, and many more.
Dozens of new spells, a collection of racial feats, and a system to give your character a randomized backstory.
A variety of tools that provide Dungeon Masters fresh ways to use traps, magic items, downtime activities, and more—all designed to enhance a D&D campaign and push it in new directions.
Amid all this expansion material, Xanathar offers bizarre observations about whatever its eyestalks happen to glimpse. Pray they don't come to rest on you.
Beauty and guile are in the eyes of the beholder!
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Book - role-playing game -...
THE FAIR OF DARKNESS A wickedly whimsical adventure for the world's greatest role-playing game. Once every eight years, the fantastic Carnival of Sorcelume lands on your world to bring joy to all the villages. Its owners, Mr. Witch and Mr. Light, have mastered the art of showmanship. But this grandiose festival hides many mysteries! The carnival serves as a gateway to a realm of enchantment quite different from anything the Material Plane has to offer. Time has not been kind to this realm, however, and dark days lie ahead if no one counters the machinations of the Hourglass coven. Beyond the Carnival of Sorcelume, designed for characters of levels 1 to 8, takes carnival adventurers to Prismeer, a realm of delight in Faerie. This book includes a large fold-out map that displays the carnival on one side and Prismeer on the other. Explore the Faerie Plane in this official D&D adventure, the first to take place primarily in Faerie. The adventure begins in the campaign world chosen by the GM. The Carnival of Sorcelume, the means by which the characters will enter Faerie, can easily fit into any campaign world. Adds two new character histories: the Fairy Wanderer (for Lp's who have grown up in Faerie) and the Sorcelume Forager (for those who work within the carnival). Presents two races: play a fadette or a conil (a kind of humanoid rabbit). For each encounter in the adventure, players will have the option to avoid combat, giving the game a lot of thought and interaction. Famous characters from the 1980s make their return, including Affreduche, Valiant Heart and Kelek.
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Book - role-playing game -...
The Practically Complete Guide to Dragons (livre illustré Dungeons & Dragons).
This superbly illustrated guide highlights the multitude of fantastic dragons found in the worlds of Dungeons & Dragons. Packed with advice on everything from how to fight dragons to how to ride them, The Practically Complete Guide to Dragons describes the most impressive creatures in every world. Detailing the appearance, abilities, habits, lairs and treasures of ten dragon species, and annotated with the personal observations and experiences of wizard extraordinaire Sindri Suncatcher, this incredible volume will spark countless adventures in your mind. The Practically Complete Guide to Dragons combines the best of three bestsellers: A Practical Guide to Dragons, A Practical Guide to Dragon Riding and A Practical Guide to Dragon Magic. Completely updated, this essential volume contains everything new adventurers need to know about the most emblematic monsters of this fantastic universe! - THE ULTIMATE GUIDE FOR DRAGON LOVERS: part practical guide, part illustrated history book, A Practically Complete Guide to Dragons is a trusted source for dragon enthusiasts of all ages. It combines the best of the previous books in the Practical Guide series. - THE HIDDEN SIDE OF THE UNIVERSE: Drawn from the personal notebook of wizard Sindri Suncatcher, this book offers fans total immersion in the majestic world of D&D's most fantastical creatures. - THE BEGINNING OF THE ADVENTURE OF A LIFETIME: your mystical journey begins here. This magical book will delight dragon fans and give them a taste for a lifetime of adventure. - INSPIRATION FOR DUNgeon MASTERS: this book will be a treasure trove of information for both experienced and novice dungeon masters. Each page transports you to the world of dragons and Dungeon Masters can use it to enrich their D&D campaigns. - SUPERB ILLUSTRATIONS: gaze at the majestic illustrations on every page, drawn by some of today's hottest fantasy artists!
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Book - role-playing game -...
Phandelver and Below: The Shattered Obelisk (Dungeons & Dragons Adventure Book)
Uncover a new threat to Phandalin in this timeless dungeoneering adventure for the world's greatest roleplaying game.
Phandelver and Below: The Shattered Obelisk is a high-fantasy adventure for levels 1–12 that begins in the beloved town of Phandalin as it faces unimaginable danger. Whether the heroes are newcomers to Phandalin or are returning after the acclaimed Dungeons & Dragons adventure Lost Mine of Phandelver, they discover hints of a threat lurking below the town. The heroes soon learn that the cult of a malevolent entity has set its sights on transforming Phandalin into the capital of its evil empire. To save the town from oblivion, the heroes must uncover a nefarious plot and confront the otherworldly cultists directly.
· Offers new Dungeon Masters and players the opportunity to dive into their first full-fledged Dungeons & Dragons adventure
· Retains the beloved Lost Mine of Phandelver quests that unfold into a brand-new adventure with classic D&D themes and a tinge of horror
· Presents a bestiary with approximately two-dozen new creatures that showcase psionic magic, body horror, and more.
· Power up with a magic appendix of consumable metamagic items and duergar magic
· Includes a double-sided poster map with the Phandalin region on one side and the town of Phandalin plus key encounters in the adventure on the other
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Trading Cards - Deck -...
Magic: The Gathering Foundations Beginner Box - 2 Instant-Play Tutorial Decks, 8 Jumpstart Decks, 2 Playmats, 2 Spindowns, 2 Learn-to-Play Guides
Magic: The Gathering Foundations Beginner Box
· THE BEST WAY TO LEARN MAGIC—Your Magic journey begins in this box! Get the essentials for your first games of Magic: The Gathering, including two different guided deck experiences, reference booklets, playmats, and bonus packs for easy jump-in play with a friend. All you need to do is start!
· WELCOME TO THE GATHERING—Magic: The Gathering is a collectible card game that weaves deep strategy, gorgeous art, fantastical stories, and a thriving fan community all together into a card game experience like no other
· GUIDED LEARN-TO-PLAY EXPERIENCE—Start by playing a tutorial game with two 20-card decks (Cats and Vampires), each with a step-by-step guide booklet that will walk you through your first five turns
· SHUFFLE & PLAY WITH THEMED DECKS—Once you've learned the basics, grab 2 themed Jumpstart packets each, shuffle them together to create 40-card decks and let the Magic begin; with 8 themed packets, you can mix and match themes and colors for endless fun
· EVERYTHING YOU NEED TO PLAY—This Beginner Box includes everything you and a friend need to play, including 2 Playmats that will show you where to place your cards, 2 Spindowns to track your life totals, and 1 Rules Reference booklet to answer any questions you have along the way
· BEGINNER BOX CONTENTS—2 Instant-Play Decks (20 cards each), 8 Themed Jumpstart Packets (20 cards each), 2 Learn-to-Play Guides, 1 Rules Reference booklet, 2 Playmats, 2 Spindown Life Counters
In this box, you'll find everything you need to start your Magic: The Gathering journey—a tutorial game guided by two step-by-step booklets, plus a variety of ready-to-play card packets to explore once you understand the basics. Each Foundations Beginner Box contains: one 20-card Cats tutorial deck, one 20-card Vampires tutorial deck, 2 learn-to-play Quick Start guide booklets, eight 20-card themed Jumpstart packets (just shuffle any two together for a ready-to-play deck), 1 Rules Reference booklet, 2 Playmats, and 2 Spindown life counters.
Cards in French.
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Card game - Investigation -...
Game in French
In Négociateur Prise d'Otages Expansion 3, you'll face Lieutenant Jackson, one of your former police colleagues.
He claims he's been framed and falsely accused of murdering the chief of police, and you're the only one who thinks he's innocent. Some of the hostages also think he is telling the truth, which complicates their cooperation and your work. Everything rests on your shoulders.
Contains 16 new cards.
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Card game - Investigation -...
Game in French
In Négociateur Prise d'Otages Expansion 4, you'll face Gonzalo Herrera.
The hostage taker has seized a bus full of travelers and is heading for the border. You will be required to employ new tactics while continuing to negotiate while the bus speeds along.
Will you take up the challenge? Innocent lives depend on your decisions!
Contains 16 new cards.
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Card game - Confrontation -...
Game in French. How it works : That which never sleeps is not dead, and in the Aeons even Cthulhu may awaken! For centuries, devotees around the world have prayed for the return of the great Cthulhu. Today, the signs are clear: the time for his return has come. But followers are suddenly seized with a doubt, was this really a good idea? In order to create a better world, perhaps he should not be wiped out completely? Join the cult and hopefully you won't be the one to awaken the Great Old One. Players: 3-6 Ages: 14+. Duration: 25 min
Language : French
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Board Game - Tsunami Island
Tsunami Island Battle Royale is a "Battle Royale" type game. Players play as a hero and compete individually or in teams, on an island whose contours are reduced with each wave of the Tsunami! You must eliminate the other players in order to be the last survivor of the island. A player is eliminated when his life points fall to zero, or he is swept by the Tsunami wave. Be the last or the last survivors of this world in perdition!
Players: 2-6
Age: 14+
Duration: 30 min
Language : French
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Lamp - Dungeons & Dragons -...
Officially licensed Dungeons & Dragons Light, perfect for a desk or bedside table. Requires 2 x AAA batteries (not included)
Approximate size: 12 cm
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Book - role-playing game -...
WHAT WONDERFUL WITCHERY IS THIS?
A magical mixture of rules options for the world's greatest roleplaying game.
The wizard Tasha, whose great works include the spell Tasha's hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn't want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all.
EXPANDED SUBCLASSES. Try out subclass options for every Dungeons & Dragons class, including the artificer, which appears in the book.
MORE CHARACTER OPTIONS. Delve into a collection of new class features and new feats, and customize your character's origin using straightforward rules for modifying a character's racial traits.
INTRODUCING GROUP PATRONS. Whether you're part of the same criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments.
SPELLS, ARTIFACTS & MAGIC TATTOOS. Discover more spells, as well as magic tattoos, artifacts, and other magic items for your campaign.
EXPANDED RULES OPTIONS. Try out rules for sidekicks, supernatural environments, natural hazards, and parleying with monsters, and gain guidance on running a session zero.
A PLETHORA OF PUZZLES. Ready to be dropped into any D&D adventure, puzzles of varied difficulty await your adventurers, complete with traps and guidance on using the puzzles in a campaign.
Full of expanded content for players and Dungeon Masters alike, this book is a great addition to the Player's Handbook and the Dungeon Master's Guide. Baked in you'll find more rule options for all the character classes in the Player's Handbook, including more subclass options. Thrown in for good measure is the artificer class, a master of magical invention. And this witch's brew wouldn't be complete without a dash of added artifacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.
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Book - role-playing game -...
Description:
An epic Critical Role campaign for the world's greatest roleplaying game.
The greed of mortals has awakened a powerful entity long thought destroyed. For eons, this mighty champion of the gods has been imprisoned in the darkest depths of Exandria. His name has been forgotten, as have his heroic deeds. Languishing in despair, he calls out for new heroes to save him.
Inspired by the campaigns of the hit series Critical Role, this Dungeons & Dragons adventure begins in the Wastes of Xhorhas and leads to the glimmering oasis-city of Ank'Harel on the continent of Marquet, and from there into a sunken realm of gloom, corruption, and sorrow known as the Netherdeep. Above it all, the red moon of Ruidus watches, twisting the fates of those who have the power to shape the course of history.
Critical Role Presents: Call of the Netherdeep contains seven chapters of thrilling adventure, with storyline elements that tie into themes found in Critical Role's campaigns.
Contents:
First major D&D adventure book within Critical Role's world of Exandria, taking players from levels 3–12
Multi-continental story that spans the scarred Wastes of Xhorhas, introduces the continent of Marquet, and eventually plunges players into the Netherdeep—a terrifying cross between the Far Realm and the deep ocean
Bursting with all new art depicting Exandria
Includes a poster map of Ank'Harel
Adds magic items, creatures, and introduces rival NPCs
Book Dimensions: 0.787” x 8.583” x 10.787”
Book Weight: 2.189 lbs.
Languages Available: English
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Book - role-playing game -...
Game in Italian. Dungeons & Dragons : Van Richten's Guide to Ravenloft Explore the horrors of Ravenloft in this campaign book for the world's greatest role-playing game. Terror is descending on the nightmarish realm of Ravenloft. No one knows this better than monster expert Rudolph Van Richten. To arm a new generation against the creatures of the night, Van Richten has compiled his correspondence and investigative files in this book full of frightening stories and terrifying truths. - Take a trip (perhaps even of your own free will) to the Half Plane of Fright: each area has its share of horrors, exciting story hooks and an array of macabre characters. - Create your own D&D horror setting, add tension with optional rules, and get tips on how to make your game as terrifying as you want it to be - Create characters with bloodlines to vampires, undead and witches, horror-themed subclasses, and discover the history of the Investigator and 'gifts of darkness' that could prove to be a double-edged sword. - Unleash nightmarish monsters from an extensive bestiary, and browse a collection of mysterious items - Explore Ravenloft with this included Dungeons & Dragons adventure: play it on its own or add it to your existing game for some spooky fun
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Trading Cards - Deck -...
French Cards
Magic: The Gathering The Brothers' War Commander Deck - Urza's Iron Alliance (White-Blue-Black) + Collector Booster Sample Pack
· Contains 100-card ready-to-play The Brothers' War Commander Deck - Urza's Iron Alliance (White-Blue-Black)
· Deck includes 2 traditional foils + 98 nonfoil cards
· 1 foil-etched Display Commander
· 10 double-sided tokens + life tracker and deck box
· Includes 2-card Collector Booster Sample Pack
· Introduces 10 MTG cards not found in the BRO main set
The Brothers' War Commander Deck set includes 1 ready-to-play deck of 100 Magic cards (2 traditional foil legendary cards, 98 nonfoil cards), a 2-card Collector Booster Sample Pack, 1 foil-etched Display Commander (a thick cardstock copy of the commander card with foil etched into the card's border and art), 10 double-sided tokens, 1 deck box (can hold 100 sleeved cards), 1 Life Wheel, 1 strategy insert, and 1 reference card.
Magic: The Gathering The Brothers' War Commander Deck - Mishra's Burnished Banner (Blue-Black-Red) + Collector Booster Sample Pack
· Contains 100-card ready-to-play The Brothers' War Commander Deck - Mishra's Burnished Banner (Blue-Black-Red)
· Deck includes 2 traditional foils + 98 nonfoil cards
· 1 foil-etched Display Commander
· 10 double-sided tokens + life tracker and deck box
· Includes 2-card Collector Booster Sample Pack
· Introduces 10 MTG cards not found in the BRO main set
The Brothers' War Commander Deck set includes 1 ready-to-play deck of 100 Magic cards (2 traditional foil legendary cards, 98 nonfoil cards), a 2-card Collector Booster Sample Pack, 1 foil-etched Display Commander (a thick cardstock copy of the commander card with foil etched into the card's border and art), 10 double-sided tokens, 1 deck box (can hold 100 sleeved cards), 1 Life Wheel, 1 strategy insert, and 1 reference card.
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Book - role-playing game -...
Book in Italian.
Dungeons & Dragons: Fizban's Treasury of Dragons (Supplement Book)
PRODUCT DESCRIPTION :
Discover everything there is to know about dragons—the most iconic of D&D monsters—in this quintessential reference guide.
Meet Fizban the Fabulous: eccentric archmage, unlikely war hero, divine avatar of a dragon-god—and your guide to the mysteries of dragonkind.
What is the difference between a red dragon and a gold dragon? What is dragonsight? How does a dragon's magic impact the world around them? This comprehensive guide provides Dungeon Masters with a rich hoard of tools and information for designing dragon-themed encounters, adventures, and campaigns. Dragonslayers and dragon scholars alike will also appreciate its insight into harnessing the power of dragon magic and options for players to create unique, memorable draconic characters.
• Introduces gem dragons to fifth edition!
• Provides Dungeon Masters with tools to craft adventures inspired by dragons, including dragon lair maps and detailed information about 20 different types of dragons.
• Adds player character options, including dragon-themed subclasses for monks and rangers, unique draconic ancestries for dragonborn, additional spell options, and a feat.
• Presents a complete dragon bestiary and introduces a variety of dragons and dragon-related creatures—including aspects of the dragon gods, dragon minions, and more.
• Reveals the story of the First World and the role the dragon gods Bahamut and Tiamat played in its creation and destruction.
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Book - Deck - role-playing...
(Rules Expansion)
The ultimate magic item for the best roleplaying game in the world.
The Deck of Many Things is a famous Dungeons & Dragons magic item with spectacular unpredictable effects. Inside this box you'll find The Book of Many Things, which brings the mysteries of the deck to light and provides Dungeon Masters with everything they need for their campaigns. This book includes tips, adventure locations and new monsters for dungeon masters, as well as character options, magic items and different organizations for players, all inspired by the deck.
The Deck of Many Things expansion also includes beautifully illustrated cards, as well as additional cards that triple the size of the deck and allow you to build the perfect deck for your campaign. A complementary manual explains how to use the cards in a traditional oracle deck or how to draw inspiration from them to create D&D adventures.
Content:
- The Book of Many Things (192-page hardcover): A book for players and dungeon masters that can be used during any campaign related to The Deck of Many Things
- The Deck of Many Things (66-card deck): Get one of D&D's most legendary magic items with a deck featuring the original 22 cards with updated artwork, plus 44 additional cards that can be upgraded substitute it to customize your gaming experience
- The Deck of Many Things Card Reference Guide (80-page hardcover book): a guide to each card in the expansion deck and several ways to use the deck
- Deck box: a personalized box to store your deck as well as the deck reference guide
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Book - role-playing game -...
Dungeons & Dragons Strixhaven: A Curriculum of Chaos (D&D/MTG Adventure Book)
PRODUCT DESCRIPTION :
· Strixhaven is designed to be dropped into any D&D campaign. You can use this adventure book as the basis for a magical university in any setting.
· Includes four brand new D&D adventures that can be played as stand-alones or woven together as a campaign from levels 1–10.
· Adds a new playable race—an owlin, one of the owlfolk who study at the university.
· Includes a bestiary of over forty magical creatures and NPCs.
· Experience D&D in new ways through the academic challenges, extracurricular activities and jobs, and relationships explored on campus.
· Includes a beautifully illustrated double-sided poster map that shows Strixhaven's campus on one side and important locations on the other.
· Attend an elite mage university, choose your college, and adventure your way to graduation.
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Book - role-playing game -...
Dungeons & Dragons : The Curse of Strahd (French version) Unlock the mysteries of Ravenloft in this chilling adventure designed for the world's best role-playing game Under heavy black clouds, the figure of a vampire, Count Strahd von Zarovich, stands against the ancient walls of Ravenloft Castle. Thunder rumbles against the castle's towers. The wind howls more loudly as he looks away towards the village of Barovia. Far below, a group of adventurers has just entered his land, which does not escape his eagle eyes. Strahd gave a barely perceptible smile: everything was going according to plan. He knew they were coming, and he knows why they are coming. He had planned everything. A flash of lightning illuminates the darkness, but Strahd has disappeared. It is midnight. Only the wind disturbs the night air. The lord of Ravenloft Castle has guests for dinner. You are one of the guests.
Book In French
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Board Game - Kombination -...
Game in French. Expand your orchard and harvest as much fruit as possible! Choose and arrange your cards cleverly to overlap the same types of trees to increase your harvest. Beware of the mischievous Squirrel, who can both help and harm you! Don't forget to bring your Wheelbarrow, to harvest more and more fruit! On the back of the cards are the Recipes: challenges and objectives for even more replayability! Players: 1 Ages: 14+ (or older) Duration: 10 minutes
Language : French
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Book - role-playing game -...
Keys From the Golden Vault (Dungeons & Dragons Adventure Book)
--PRODUCT DESCRIPTIONS--
An anthology of 13 heist-themed adventures for the world's greatest roleplaying game.
Some jobs require more than simply wielding a sword or slinging a spell. Whether it's procuring a well-guarded item or obtaining crucial information from an imprisoned contact, these tasks require careful planning and flawless execution. The secretive organization called the Golden Vault specializes in hiring crews for such jobs, and for the most daunting assignments—pursuing fabulous treasures and stopping dire threats—that crew is your characters.
Keys from the Golden Vault™ is a collection of 13 short, standalone Dungeons & Dragons adventures designed for characters levels 1–11. These adventures can be placed in any setting and you can run them as one-shot games or link them together into a campaign. This book also includes in-world maps to help players plan their heists, plus advice for running nontraditional games with high risks and huge rewards.
· Book of 13 stand-alone adventures spanning levels 1–11, each focused on a single heist
· Adventures can be set in any D&D or homebrew world and can be played individually or as part of a full campaign
· Introduces the Golden Vault—a mysterious organization for which the player characters can work as heist operatives
· Each adventure includes a map to guide Dungeon Masters and a map to help players plan their heists
· Adventures emphasize player choice with each heist having multiple paths toward success
· Includes advice and detailed information for Dungeon Masters running nontraditional adventures with high risks and huge rewards