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Boardgames, RPG

  • Book - role-playing game -...

    THE FAIR OF DARKNESS A wickedly whimsical adventure for the world's greatest role-playing game. Once every eight years, the fantastic Carnival of Sorcelume lands on your world to bring joy to all the villages. Its owners, Mr. Witch and Mr. Light, have mastered the art of showmanship. But this grandiose festival hides many mysteries! The carnival serves as a gateway to a realm of enchantment quite different from anything the Material Plane has to offer. Time has not been kind to this realm, however, and dark days lie ahead if no one counters the machinations of the Hourglass coven. Beyond the Carnival of Sorcelume, designed for characters of levels 1 to 8, takes carnival adventurers to Prismeer, a realm of delight in Faerie. This book includes a large fold-out map that displays the carnival on one side and Prismeer on the other. Explore the Faerie Plane in this official D&D adventure, the first to take place primarily in Faerie. The adventure begins in the campaign world chosen by the GM. The Carnival of Sorcelume, the means by which the characters will enter Faerie, can easily fit into any campaign world. Adds two new character histories: the Fairy Wanderer (for Lp's who have grown up in Faerie) and the Sorcelume Forager (for those who work within the carnival). Presents two races: play a fadette or a conil (a kind of humanoid rabbit). For each encounter in the adventure, players will have the option to avoid combat, giving the game a lot of thought and interaction. Famous characters from the 1980s make their return, including Affreduche, Valiant Heart and Kelek.

  • Mug - Mug(s) - Magic The...

    IDEAL CAPACITY

    The “Mana” Magic: The Gathering mug offers a standard capacity of approximately 320ml, perfect for savoring your favorite beverage during your epic adventures in fantastical worlds.

    EASY TO USE AND MAINTAIN

    Designed to be dishwasher and microwave-safe, this mug provides optimal ease of use and maintenance, allowing you to enjoy moments of relaxation without any hassle.

    OFFICIALLY LICENSED PRODUCT

    Proudly display this mug under the official Magic: The Gathering license, ensuring its authenticity and quality as an official product of the legendary trading card game universe.

    TOTAL IMMERSION

    Immerse yourself in a fascinating universe with every sip, thanks to a design inspired by the Magic: The Gathering world.

    THE PERFECT GIFT

    Whether you're an experienced Magic: The Gathering player or an avid adventure enthusiast, this mug will be the perfect gift for you or your friends who are passionate fans of this mythical game.

  • Board Game - You are...

    The game of knowing your region. Who is the ultimate expert on your region among your friends? Who can answer all the questions? How old is the oldest disco in Lausanne? How big is the water fountain in Geneva? The biggest cheese maker in Neuchâtel? The best white wine in Sierre? Wild parties that will make you hate your friends.

  • Frame - Dungeons & Dragons...

    Decorate your living room as the perfect Game master before destroying the poor adventurers following your story with this Dungeon and Dragon framed print by Gb Eye!

    - Print on photographic paper

    - Dimensions: 30.5 x 40.6cm

    - Frame width: 25mm

    - Shatter proof styrene

    - Packaging: plastic film with protective plastic on the corners

  • Trading Cards - Booster -...

    Cards in English version. Display containing : - 10 boosters (5 different booster models, each in 2 copies), each containing 35 cards.

  • GM-Screen - Warhammer...

    Game Master Screen

    As solid and impressive as the redoubts of Altdorf, the Gamemaster's Screen, Warhammer Fantasy Role Playing provides a summary of the most important rules of the game, together with a selection of the tools necessary for the Gamemaster.

    With a superb illustration of Old World cities on one side, important tables, references and game rules on the other, this screen is essential to protect your machiavellian plans from the prying eyes of your players.

    A Leader's Guide offers 32 pages of practical advice, tips, optional rules, and essential game aids, for beginners and veteran Leaders alike.

    This Gamemaster Screen, along with its Guide, will enrich your campaigns, making them more interesting and challenging.

    The Gamemaster's Screen and Guide includes:

    >A four-pane screen, in portrait format, offering a compendium of rules, tables and help for NPCs.

    >Specific advice for Game Masters on topics, techniques and ways to keep Players involved and interested.

    >Explanations of the basic concepts of WHJDR, including Combat, Advantages and Motives.

    >Optional rules to refine mass combat.

    >A variety of Random Boards, including Destiny, Motivations, Adventure Teasers, and more.

    WHJDR's Gamemaster's Screen is a must-have accessory for any Gamemaster, regardless of playstyle or experience level, as it contains a treasure trove of items, tools, and new rules to enrich your parts of WHJDR

  • Book - role-playing game -...

    Description:

    An epic Critical Role campaign for the world's greatest roleplaying game.

    The greed of mortals has awakened a powerful entity long thought destroyed. For eons, this mighty champion of the gods has been imprisoned in the darkest depths of Exandria. His name has been forgotten, as have his heroic deeds. Languishing in despair, he calls out for new heroes to save him.

    Inspired by the campaigns of the hit series Critical Role, this Dungeons & Dragons adventure begins in the Wastes of Xhorhas and leads to the glimmering oasis-city of Ank'Harel on the continent of Marquet, and from there into a sunken realm of gloom, corruption, and sorrow known as the Netherdeep. Above it all, the red moon of Ruidus watches, twisting the fates of those who have the power to shape the course of history.

    Critical Role Presents: Call of the Netherdeep contains seven chapters of thrilling adventure, with storyline elements that tie into themes found in Critical Role's campaigns.

    Contents:

    First major D&D adventure book within Critical Role's world of Exandria, taking players from levels 3–12

    Multi-continental story that spans the scarred Wastes of Xhorhas, introduces the continent of Marquet, and eventually plunges players into the Netherdeep—a terrifying cross between the Far Realm and the deep ocean

    Bursting with all new art depicting Exandria

    Includes a poster map of Ank'Harel

    Adds magic items, creatures, and introduces rival NPCs

    Book Dimensions: 0.787” x 8.583” x 10.787”

    Book Weight: 2.189 lbs.

    Languages Available: English

  • Board Game - Party Game -...

    Game in French. One player draws a picture in the air and the others have to reproduce and understand this picture! At the beginning of a round, one player is designated "Maestro". He has to make the other players draw a picture that only he can see. The only way to do this? Draw in the air what is on his card, using the Maestro's codes to associate the shapes he draws! The other players have to reproduce what is drawn on their cards. At the end of the performance, they write down the names of two elements that they think they have reproduced. They receive points if they correctly guess what is on the picture. Players: 3-8 Age: 8+. Duration: 30 minutes

    Language : French

  • Deck Box - 80+ Standard - Blue

    Ultimate Guard Card Boxes Precision-cut, flexible polypropylene box for archival-quality protection and storage of over 80 standard-sized double-sleeved cards (e.g., Magic the Gathering™, Pokemon™, and more). - Optimized for double-sleeved cards: Holds up to 80 standard-sized double-sleeved cards or 100+ single-sleeved cards. - 40% Stronger Material: Reinforced material, super-sturdy box. - Self-locking: Self-locking lid for quick and easy access. Keeps cards secure without Velcro or elastic. - Write-on Strip: Convenient two-line write-on strip for managing and organizing your collection. - One Divider Included: Ideal for indexing your card collection and separating multiple decks. - Acid-Free - PVC-Free: This product contains no PVC or acid-based materials, making it ideal for trading cards. - Size: 74 x 59 x 96 mm

  • Book - role-playing game -...

    WHAT WONDERFUL WITCHERY IS THIS?

    A magical mixture of rules options for the world's greatest roleplaying game.

    The wizard Tasha, whose great works include the spell Tasha's hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn't want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all.

    EXPANDED SUBCLASSES. Try out subclass options for every Dungeons & Dragons class, including the artificer, which appears in the book.

    MORE CHARACTER OPTIONS. Delve into a collection of new class features and new feats, and customize your character's origin using straightforward rules for modifying a character's racial traits.

    INTRODUCING GROUP PATRONS. Whether you're part of the same criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments.

    SPELLS, ARTIFACTS & MAGIC TATTOOS. Discover more spells, as well as magic tattoos, artifacts, and other magic items for your campaign.

    EXPANDED RULES OPTIONS. Try out rules for sidekicks, supernatural environments, natural hazards, and parleying with monsters, and gain guidance on running a session zero.

    A PLETHORA OF PUZZLES. Ready to be dropped into any D&D adventure, puzzles of varied difficulty await your adventurers, complete with traps and guidance on using the puzzles in a campaign.

    Full of expanded content for players and Dungeon Masters alike, this book is a great addition to the Player's Handbook and the Dungeon Master's Guide. Baked in you'll find more rule options for all the character classes in the Player's Handbook, including more subclass options. Thrown in for good measure is the artificer class, a master of magical invention. And this witch's brew wouldn't be complete without a dash of added artifacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.

  • Book - role-playing game -...

    Dungeons & Dragons: Mordenkainen Presents: Monsters of the Multiverse

    · Includes over 250 monsters—updates to the monsters include making spellcasters easier for Dungeon Masters to run, giving many monsters more damage and resilience, and improving the organization of the stat blocks themselves

    · Includes over 30 playable races—brings all the game's setting-agnostic races into one book, complementing the races in the Player's Handbook

    · A multiverse of lore—includes updates to monster lore that refocus the stories on the D&D multiverse, rather than on any particular world

    Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Compiling and updating monsters that originally appeared in Volo's Guide to Monsters and Mordenkainen's Tome of Foes, these creatures represent some of the most benevolent and malevolent forces that D&D heroes might face.

    The book also gathers together fantastical peoples from many different worlds. Each of these peoples represents a race option when you create your D&D character, expanding on the choices in the Player's Handbook.

  • Board Game - Confrontation...

    Game in French. Two figures face each other: their eyes meet. They leap to make their blades sing to the rhythm of the war drums. A fight begins in the arena: victory will be by K.O.! Gyojin Fighter Sushido is a 2-player game, inspired by the best 1-on-1 fighting video games. Players take on the role of fighters who face each other in a duel. By setting up sequences, creating Katas and Combos thanks to the Action cards, each player aims to knock out his rival, while controlling his Life Points, to emerge victorious from the Arena! During the game, the rounds follow each other. Each round is made up of several rounds during which players combine their Action Cards to perform Combos and Katas specific to their fighter, and win a maximum number of rounds. Players will also have to control their Life Points, their Super gauge, but also the place of their fighter in the Arena: he must not leave it! The winner is the player who wins a number of rounds defined at the beginning of the game. Equipment : 1 game board: the Arena 6 Combo boards 6 Fighter cards 60 Action cards (8 Super cards, 20 Hit cards, 20 Block cards, 12 Move cards) 4 marker tokens for Hit Points and Super Gauges (2 sets per player) 5 Victory Chits 1 Player 1 token A game for 2 players, for games of about 30 minutes.

    Language : French

  • Board Game - Zoku

    In Zoku, you play the leader of a Bosozoku gang. You will try to take control of Tokyo Boroughs represented by maps by placing your Zokus, represented by meeples. You will make your gangs fight in the quarters by throwing in the box your meeples. Depending on their position at the finish, some meeples will be eliminated and you will have 3 attempts to determine the winner of the neighborhood map. Be careful, in case of a tie, the police will arrive and take to the station a part of your Zoku. You will also have at your disposal lieutenants who will allow you to obtain benefits during the game.

    Your goal: to obtain the most points of influence, which you will total by accumulating neighborhood cards and making collections.

    A quick game with illustrations inspired by manga culture

    A fun game system: the resolute fight is done by throwing meeples in the box!

    A small box easy to carry for the holidays and full of equipment!

    Players: 2-5

    Age: 7+

    Duration: 25 min

    Language : French

  • Board Game - Cactus Town

    The sleepy little town of Cactus Town will know action: you can put on the sheriff's badge, join a group of dangerous bandits, ask for a ransom as a bounty hunter or even use the power of seduction by being a dancer can avenge. Each game has its own goals and special actions, making it a perfect entry game for asymmetric play. With a playing time of 10 to 15 minutes per player, you can swap and play multiple games in each session.

    Players program their actions with 3 of the 4 action cards in each round. That sounds pretty easy, doesn't it? But be careful, actions alternate between players and action cards are programmed in reverse order, which means that the last programmed card appears first. Mastering this game is a real challenge. Can you think faster than your opponents, guess their movements and do yours? Or will you be smarter than your opponents and create hilarious chaos?

    The characters of each player move on a grid of 5 x 5 building cards, which are randomly placed, face down, to each game. The game includes an advanced version with build effects and several variants, allowing you to replay even more.

    Players: 2-4

    Age: 8+

    Time: 20 min

    Language : French

  • Mug - Mug(s) - Dungeons &...

    For coffee addicts and sustainability lovers!

  • Mug - Mug(s) - Dungeons &...

    For coffee addicts and sustainability lovers!

  • Book - role-playing game -...

    Book In Italian

    A menagerie of deadly monsters for the world's greatest roleplaying game.

    The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders—a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.

    The monsters contained herein are culled from the D&D game's illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination.

  • Deck Box - 100+ Standard -...

    Ultimate Guard Card Boxes

    Precision-cut, flexible polypropylene box for archival-quality protection and storage of 100+ standard-sized cards (e.g. Magic the Gathering™, Pokemon™ and more) in double sleeves.

    - Optimized for double sleeved cards: Holds up to 100 standard-sized cards in double sleeves or 120+ cards in single sleeves.

    - 40% Stronger Material: Reinforced material, super sturdy box.

    - Self-Locking: Self-locking lid for quick and easy access. Keeps cards secure without velcro or elastic.

    - Write-on Strip: Convenient two-line write-on strip for managing and organizing your collection.

    - Includes Divider: Great for indexing your card collection and separating multiple decks. Also available separately in a 10-pack (UGD010080).

    - Acid Free - PVC Free: This product does not contain PVC or acidic materials, making it ideal for trading cards.

  • GM-Screen - Cthulhu - Le...

    This three-part screen is a game supplement to Spawn of Azathoth, the grand campaign for Call of Cthulhu.

    This supplement contains an original illustration by Marc Simonetti and above all a 20-page black and white booklet containing the "summaries" and "portraits" sheets of the 80 non-player characters and creatures of the campaign, which the investigators will be able to meet.

    Cut out and placed astride the screen, these cards facilitate interaction with the various scenes.

    On the heights of Montana, in the United States, an astronomical observatory peers into the unfathomable and cold unknown. In the cosmic night, greedy eyes turn to him... In Providence, a mysterious death comes to haunt the minds of the investigators...

    Don't let The Spawn of Azathoth into our world

  • Board Game - Family -...

    Chifukoo Junior is a chase between an Ogre and a Petit Poucet where to advance the characters you have to do operations. A game of crossed operations around a race-pursuit with many twists. Chifukoo Junior combines reflection, strategy and mental calculation.

    The rules of the game vary according to the level. It can be played with 1 or 2 players or in teams of 2 or 4 people.

    Contains:

    > 1 chip bag

    > 1 tray

    > 32 Action tiles

    > 80 digit tokens

    > 64 Operator tokens

    > 2 characters

    > 1 rule of the game

    Players: 1-4

    Age: 7+

    Duration: 20 min

    Language : French