New products
New products
Boardgames, RPG
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Book - role-playing game -...
Book In Italian
Everything a Dungeon Master needs to weave legendary stories for the world's greatest roleplaying game.
The Dungeon Master's Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.
Inside you'll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more!
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GM-Screen - Dungeons &...
Game In Englisch
This kit equips Dungeon Masters with a DM screen, tools, and accessories perfect for running Dungeons & Dragons adventures through creative dungeons and treacherous ruins.
DM screen specially designed for dungeon delving, with tables for adding thrilling D&D encounters and chilling dungeon details.
- 36 punch-out dungeon geomorph cards with pathway connection points—arrange in different formations to create dungeon maps in the middle of play.
- Double-sided dry-erase sheet—has a numbered grid for sketching maps on one side and a summary of the main actions a character can take in combat on the other.
- 18 illustrated punch-out condition cards, including mold and slime cards.
- 9 punch-out numbered and illustrated initiative cards—easily track turn order for players, monsters, and nonplayer characters.
- 1 storage folder & 1 card storage box.
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Book - role-playing game -...
Game in German.
Dungeons & Dragons: Journeys Through the Radiant Citadel (D&D Adventure Book)
PRODUCT DESCRIPTION :
An anthology of thirteen stand-alone adventures set in wondrous lands for the world's greatest roleplaying game.
Journeys through the Radiant Citadel is a collection of thirteen short, stand-alone Dungeons & Dragons adventures featuring challenges for character levels 1–14. Each adventure has ties to the Radiant Citadel, a magical city with connections to lands rich with excitement and danger, and each can be run by itself or as part of an ongoing campaign. Explore this rich and varied collection of adventures in magical lands.
Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their traditions, stories, and calls for heroes. A crossroads of wonders and adventures, the Radiant Citadel is the first step on the path to legend. Where will your journeys take you?
For use with the fifth edition Player's Handbook, Monster Manual, and Dungeon Master's Guide
· Thirteen new stand-alone adventures spanning levels 1–14, each with its own set of maps
· Introduces the Radiant Citadel, a new location on the Ethereal Plane that connects adventurers to richly detailed and distinct corners of the D&D multiverse
· Each adventure can be set in any existing D&D campaign setting or on worlds of your own design
· Introduces eleven new D&D monsters
· There's a story for every adventuring party, from whimsical and light to dark and foreboding and everything in between.
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Mug - Mug(s) - Magic The...
IDEAL CAPACITY
The “Mana” Magic: The Gathering mug offers a standard capacity of approximately 320ml, perfect for savoring your favorite beverage during your epic adventures in fantastical worlds.
EASY TO USE AND MAINTAIN
Designed to be dishwasher and microwave-safe, this mug provides optimal ease of use and maintenance, allowing you to enjoy moments of relaxation without any hassle.
OFFICIALLY LICENSED PRODUCT
Proudly display this mug under the official Magic: The Gathering license, ensuring its authenticity and quality as an official product of the legendary trading card game universe.
TOTAL IMMERSION
Immerse yourself in a fascinating universe with every sip, thanks to a design inspired by the Magic: The Gathering world.
THE PERFECT GIFT
Whether you're an experienced Magic: The Gathering player or an avid adventure enthusiast, this mug will be the perfect gift for you or your friends who are passionate fans of this mythical game.
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Book - role-playing game -...
(Explore the wondrous realms of giants with this supplement for the world's greatest roleplaying game.
Bigby the Great recounts his journeys into the history, myth, and society of giants in this guide to their realms in the worlds of Dungeons & Dragons. Here Bigby and the demigod Diancastra, child of the giants' All-Father, Annam, unveil the secrets of Annam's mighty descendants.
Players will find a wealth of giant-themed character options: a subclass for barbarians, two backgrounds related to giants and their runic magic, and feat options that evoke the strength and primal magic of the giants. Dungeon Masters will gain inspiration for bringing giants to life, from maps of giant-built sites and big new monsters to tremendous treasures and intriguing trinkets in a giant's bag!
Let Bigby and Diancastra teach you everything about the iconic giants of D&D!
- Delves into unrevealed giant lore, including an overview of the hierarchical structure of the ordning and giants' religion, and ideas about giants' organizations and societies across the multiverse.
- Adds giant-themed player character options where adventurers can evoke the glory of giants with 1 new barbarian subclass, explore the vast world of giants with 2 new backgrounds, and unlock 8 new feats to unleash runic magic and wield elemental power.
- Displays a wondrous collection of 30+ magic items, including 3 illustrious artifacts.
- Offers a plethora of tools for Dungeon Masters including lair maps, adventure hooks, encounter tables, treasures, and giant roleplaying inspiration.
- Presents a giant bestiary! More than a third of the book is devoted to monster descriptions, lore, and stat blocks. Discover a vibrant ecosystem filled with new giant kinds, 70+ new monsters, and other enormous creatures.
Book In French
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Trading Cards - Booster -...
Cards in English version. Display containing : - 10 boosters (5 different booster models, each in 2 copies), each containing 35 cards.
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GM-Screen - Warhammer...
Game Master Screen
As solid and impressive as the redoubts of Altdorf, the Gamemaster's Screen, Warhammer Fantasy Role Playing provides a summary of the most important rules of the game, together with a selection of the tools necessary for the Gamemaster.
With a superb illustration of Old World cities on one side, important tables, references and game rules on the other, this screen is essential to protect your machiavellian plans from the prying eyes of your players.
A Leader's Guide offers 32 pages of practical advice, tips, optional rules, and essential game aids, for beginners and veteran Leaders alike.
This Gamemaster Screen, along with its Guide, will enrich your campaigns, making them more interesting and challenging.
The Gamemaster's Screen and Guide includes:
>A four-pane screen, in portrait format, offering a compendium of rules, tables and help for NPCs.
>Specific advice for Game Masters on topics, techniques and ways to keep Players involved and interested.
>Explanations of the basic concepts of WHJDR, including Combat, Advantages and Motives.
>Optional rules to refine mass combat.
>A variety of Random Boards, including Destiny, Motivations, Adventure Teasers, and more.
WHJDR's Gamemaster's Screen is a must-have accessory for any Gamemaster, regardless of playstyle or experience level, as it contains a treasure trove of items, tools, and new rules to enrich your parts of WHJDR
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Book - role-playing game -...
Game in French.
Dungeons & Dragons : Van Richten's Guide to Ravenloft Explore the horrors of Ravenloft in this campaign book for the world's greatest roleplaying game. Terror rains down on the nightmare kingdom of Ravenloft. No one knows this better than monster expert Rudolph Van Richten. To arm a new generation against the creatures of the night, Van Richten has compiled his correspondence and investigative files in this book full of scary stories and terrifying truth. - Visit (perhaps even willingly) the Half Plane of Fright: each area has its own set of horrors, exciting story hooks, and a cast of ghoulish characters - Create your own D&D horror setting, add tension with the optional rules, and get tips on how to make your game as terrifying as possible - Create characters with lineage to vampires, undead, and witches, horror-themed subclasses, and discover the history of the Investigator as well as "gifts of darkness" that could prove to be a double-edged sword - Unleash nightmarish monsters from an extensive bestiary, and browse a collection of mysterious items - Explore Ravenloft with this included Dungeons & Dragons adventure: play it individually or add it to your existing game for some spooky fun.
Book In French
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Board Game - Confrontation...
Game in French. Two figures face each other: their eyes meet. They leap to make their blades sing to the rhythm of the war drums. A fight begins in the arena: victory will be by K.O.! Gyojin Fighter Sushido is a 2-player game, inspired by the best 1-on-1 fighting video games. Players take on the role of fighters who face each other in a duel. By setting up sequences, creating Katas and Combos thanks to the Action cards, each player aims to knock out his rival, while controlling his Life Points, to emerge victorious from the Arena! During the game, the rounds follow each other. Each round is made up of several rounds during which players combine their Action Cards to perform Combos and Katas specific to their fighter, and win a maximum number of rounds. Players will also have to control their Life Points, their Super gauge, but also the place of their fighter in the Arena: he must not leave it! The winner is the player who wins a number of rounds defined at the beginning of the game. Equipment : 1 game board: the Arena 6 Combo boards 6 Fighter cards 60 Action cards (8 Super cards, 20 Hit cards, 20 Block cards, 12 Move cards) 4 marker tokens for Hit Points and Super Gauges (2 sets per player) 5 Victory Chits 1 Player 1 token A game for 2 players, for games of about 30 minutes.
Language : French
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Board Game - Party Game -...
Game in French. One player draws a picture in the air and the others have to reproduce and understand this picture! At the beginning of a round, one player is designated "Maestro". He has to make the other players draw a picture that only he can see. The only way to do this? Draw in the air what is on his card, using the Maestro's codes to associate the shapes he draws! The other players have to reproduce what is drawn on their cards. At the end of the performance, they write down the names of two elements that they think they have reproduced. They receive points if they correctly guess what is on the picture. Players: 3-8 Age: 8+. Duration: 30 minutes
Language : French
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Board Game - Zoku
In Zoku, you play the leader of a Bosozoku gang. You will try to take control of Tokyo Boroughs represented by maps by placing your Zokus, represented by meeples. You will make your gangs fight in the quarters by throwing in the box your meeples. Depending on their position at the finish, some meeples will be eliminated and you will have 3 attempts to determine the winner of the neighborhood map. Be careful, in case of a tie, the police will arrive and take to the station a part of your Zoku. You will also have at your disposal lieutenants who will allow you to obtain benefits during the game.
Your goal: to obtain the most points of influence, which you will total by accumulating neighborhood cards and making collections.
A quick game with illustrations inspired by manga culture
A fun game system: the resolute fight is done by throwing meeples in the box!
A small box easy to carry for the holidays and full of equipment!
Players: 2-5
Age: 7+
Duration: 25 min
Language : French
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Book - role-playing game -...
Book In Italian
A menagerie of deadly monsters for the world's greatest roleplaying game.
The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders—a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.
The monsters contained herein are culled from the D&D game's illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination.
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Trading Cards - Bundle -...
Magic: The Gathering Murders at Karlov Manor Bundle - 9 Play Boosters, 30 Land cards + Exclusive Accessories
· NOW WITH 9 PLAY BOOSTERS—Get the best of Draft and Set Boosters, combined into one! Play Boosters are great for Limited play and fun to open, with a possibility of multiple Rares and at least 1 shining foil card in every pack
· TRACK THE CLUES. CRACK THE CASE—Play detective as you collect evidence, don disguises, and identify suspects with a box full of boosters and Land cards to build murder mystery-inspired decks
· FULL-ART LANDS & SPECIAL ALTERNATE-ART CARD—Every Bundle also contains 1 foil promo card featuring Bundle-exclusive alternate art, and 10 of the 30 included Basic Land cards feature gorgeous Full Art
· EXCLUSIVE ACCESSORIES—In addition to cards from the set, each Bundle comes with exclusive accessories, including a special die to track your life total and a sturdy box to store everything in
· PLAY A GAME THAT FUSES ART, STORIES & STRATEGY—Magic: The Gathering is a collectible card game that weaves deep strategy with art and mechanics that explore the themes of a particular world and story—whether you want to play a casual game with friends, collect cool cards, or get competitive, Magic welcomes you to The Gathering
· CONTENTS—9 Murders at Karlov Manor MTG Play Boosters, 1 Traditional Foil alt-art card, 30 Land cards (15 foil, 15 nonfoil), 1 Spindown life counter, 1 card storage box, and 2 reference cards
A series of shocking murders involving some of Ravnica's most powerful citizens has the city on the verge of chaos. Now detectives are on the case . . . and you're one of them. Return to the fan-favorite plane of Ravnica in Murders at Karlov Manor, Magic's unique take on the murder mystery genre. This Murders at Karlov Manor Bundle contains 9 Murders at Karlov Manor Play Boosters, plus 1 Traditional Foil card with Bundle-exclusive alternate-art, 15 Traditional Foil Basic Land cards (5 with Full Art), 15 nonfoil Basic Land cards (5 with Full Art), 1 oversized Spindown life counter, 1 card storage box, and 2 reference cards. Each Play Booster contains 14 Magic: The Gathering cards and 1 Token/Ad card, Suspect Punchout card, or Art Card (Art Card found in 35% of packs). Every pack includes a combination of 1–4 cards of rarity Rare or higher and 3–6 Uncommon, 6–9 Common, and 1 Land cards. One card of any rarity is Traditional Foil. The Land card is also Traditional Foil in 20% of boosters, and a special bonus card from Magic's history can be found in 12% of boosters. Rulebook not included.
German-language playing and collecting cards.
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Trading Cards - Bundle -...
Magic: The Gathering Tarkir: Dragonstorm - Bundle (9 Play Boosters, 30 Lands, 1 Alt-Art Card + Exclusive Accessories)
Magic: The Gathering Tarkir: Dragonstorm Bundle
FIGHT DRAGONS WITH DRAGONS—Return to Tarkir for an epic battle between dragons and clans; discover which clan fits your playstyle with distinct three-color gameplay, and add draconic power to your collection
· A DRAGON'S HOARD OF TARKIR TREASURES—Get a Bundle full of treasures to add to your hoard, with Tarkir: Dragonstorm cards and exclusive play accessories
· SPECIAL ALTERNATE-ART CARD—Every Bundle comes with 1 promo card featuring Bundle-exclusive alternate art and a shiny Traditional Foil treatment
· 9 BOOSTERS FOR PLAYING WITH FRIENDS—Perfect for building decks, playing Limited games, and tons of fun to open, this Bundle includes 9 Play Boosters, with at least 1 Traditional Foil card and the possibility of multiple Rares in every pack
· 10 FULL-ART LANDS—Build decks ready to unleash draconic destruction with 15 Traditional Foil and 15 nonfoil Basic Land cards from the set, including 10 Full-Art Lands (5 foil, 5 nonfoil)
· BUNDLE-EXCLUSIVE ACCESSORIES—This Bundle also contains accessories you won't find anywhere else, including a special die to track your life total and a sturdy box to store it all in
· BUNDLE CONTENTS—9 Tarkir: Dragonstorm MTG Play Boosters, 1 Traditional Foil alt-art card, 30 Land cards (15 foil, 15 nonfoil), 1 Spindown life counter, 1 card storage box, and 2 reference cards
Master the fearsome Dragonstorms and summon dragons of your own to rain down fiery devastation with a box full of Tarkir: Dragonstorm cards and exclusive accessories. This Bundle contains 9 Tarkir: Dragonstorm Play Boosters, plus 1 Traditional Foil card with Bundle-exclusive alternate-art, 15 Traditional Foil and 15 nonfoil Land cards, 1 oversized Spindown life counter, 1 card storage box, and 2 reference cards. Each Play Booster contains 14 Magic: The Gathering cards, including 1–4 cards of rarity Rare or higher and at least 1 Traditional Foil card.
Cards in French.
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Book - role-playing game -...
Dungeons & Dragons: Mordenkainen Presents: Monsters of the Multiverse
· Includes over 250 monsters—updates to the monsters include making spellcasters easier for Dungeon Masters to run, giving many monsters more damage and resilience, and improving the organization of the stat blocks themselves
· Includes over 30 playable races—brings all the game's setting-agnostic races into one book, complementing the races in the Player's Handbook
· A multiverse of lore—includes updates to monster lore that refocus the stories on the D&D multiverse, rather than on any particular world
Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Compiling and updating monsters that originally appeared in Volo's Guide to Monsters and Mordenkainen's Tome of Foes, these creatures represent some of the most benevolent and malevolent forces that D&D heroes might face.
The book also gathers together fantastical peoples from many different worlds. Each of these peoples represents a race option when you create your D&D character, expanding on the choices in the Player's Handbook.
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Book - role-playing game -...
Dungeons & Dragons: Journeys Through the Radiant Citadel (D&D Adventure Book)
PRODUCT DESCRIPTION :
An anthology of thirteen stand-alone adventures set in wondrous lands for the world's greatest roleplaying game.
Journeys through the Radiant Citadel is a collection of thirteen short, stand-alone Dungeons & Dragons adventures featuring challenges for character levels 1–14. Each adventure has ties to the Radiant Citadel, a magical city with connections to lands rich with excitement and danger, and each can be run by itself or as part of an ongoing campaign. Explore this rich and varied collection of adventures in magical lands.
Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their traditions, stories, and calls for heroes. A crossroads of wonders and adventures, the Radiant Citadel is the first step on the path to legend. Where will your journeys take you?
For use with the fifth edition Player's Handbook, Monster Manual, and Dungeon Master's Guide
· Thirteen new stand-alone adventures spanning levels 1–14, each with its own set of maps
· Introduces the Radiant Citadel, a new location on the Ethereal Plane that connects adventurers to richly detailed and distinct corners of the D&D multiverse
· Each adventure can be set in any existing D&D campaign setting or on worlds of your own design
· Introduces eleven new D&D monsters
· There's a story for every adventuring party, from whimsical and light to dark and foreboding and everything in between.
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Board Game - Cactus Town
The sleepy little town of Cactus Town will know action: you can put on the sheriff's badge, join a group of dangerous bandits, ask for a ransom as a bounty hunter or even use the power of seduction by being a dancer can avenge. Each game has its own goals and special actions, making it a perfect entry game for asymmetric play. With a playing time of 10 to 15 minutes per player, you can swap and play multiple games in each session.
Players program their actions with 3 of the 4 action cards in each round. That sounds pretty easy, doesn't it? But be careful, actions alternate between players and action cards are programmed in reverse order, which means that the last programmed card appears first. Mastering this game is a real challenge. Can you think faster than your opponents, guess their movements and do yours? Or will you be smarter than your opponents and create hilarious chaos?
The characters of each player move on a grid of 5 x 5 building cards, which are randomly placed, face down, to each game. The game includes an advanced version with build effects and several variants, allowing you to replay even more.
Players: 2-4
Age: 8+
Time: 20 min
Language : French
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Book - role-playing game -...
Dungeons & Dragons: Mordenkainen Presents: Monsters of the Multiverse
· Includes over 250 monsters—updates to the monsters include making spellcasters easier for Dungeon Masters to run, giving many monsters more damage and resilience, and improving the organization of the stat blocks themselves
· Includes over 30 playable races—brings all the game's setting-agnostic races into one book, complementing the races in the Player's Handbook
· A multiverse of lore—includes updates to monster lore that refocus the stories on the D&D multiverse, rather than on any particular world
Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Compiling and updating monsters that originally appeared in Volo's Guide to Monsters and Mordenkainen's Tome of Foes, these creatures represent some of the most benevolent and malevolent forces that D&D heroes might face.
The book also gathers together fantastical peoples from many different worlds. Each of these peoples represents a race option when you create your D&D character, expanding on the choices in the Player's Handbook.
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Mug - Espresso cups -...
Throw your D20 and see what you get while sipping on an expresso from these mini mugs from ABYstyle to keep you alert in those long Dungeons and Dragon adventures! In pack of 4 pieces, they are perfect for your coffee thirst at any hour of the day.
- Size: 110ml.
- Material ceramic.
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