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Dungeons & Dragons

  • Poster - Rolled and...

    Relive your most terrifying encounters with this Dungeons and Dragons poster by GB Eye! The barbarian charging into the pile, the wizard preparing his fireball, the Dungeon Master rubbing his hands together, what memories... - Exceptional weight: 150 g/m² on glossy paper. High quality offset printing. - The posters measure 91.5 x 61 cm

  • Shopping Bags - Dungeons &...

    Be original with this officially licensed, eco-friendly and practical shopping bag to carry your purchases in style.

  • Shopping Bags - Dungeons &...

    ECO-FRIENDLY

    This shopping bag is reusable, which is the perfect alternative to the plastic bags that can often be found in supermarkets. You can also fold it and put it in your backpack to use it whenever you need to carry something. This is a good way to make a good gesture for the environment.

    STRONG

    Made from recycled material, these shopping bags are well sewn and is wear and tear resistant, so you can carry many products without fear.

    LARGE CAPACITY

    The bag is very large (40 x 45 x 20 cm), so you can put a lot of different items such as your groceries, a package, gifts, clothes, etc.

    MULTIPLE USES

    It is perfect for all kinds of uses, whether it is daily shopping or carrying various things when you go on a trip for example.

    UNIQUE DESIGN

    This shopping bag is a good gift idea for your loved ones who want to own a shopping bag that stands out from the rest of the crowd thanks to its unique design.

  • Mug - Subli - Dungeons &...

    - High quality ceramic mug. Standard capacity (320 ml)

    - Packaging: cardboard box to protect the mug while ensuring 360° visibility.

    - Suitable for microwaves and dishwashers.

  • Mug - Subli - Dungeons &...

    - High quality ceramic mug. Standard capacity (320 ml)

    - Packaging: cardboard box to protect the mug while ensuring 360° visibility.

    - Suitable for microwaves and dishwashers.

  • Book - role-playing game -...

    Book In French

    Everything a Dungeon Master needs to weave legendary stories for the world's greatest roleplaying game.

    The Dungeon Master's Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.

    Inside you'll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more!

  • Book - role-playing game -...

    Book In French

    A menagerie of deadly monsters for the world's greatest roleplaying game.

    The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders—a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.

    The monsters contained herein are culled from the D&D game's illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination.

  • Jigsaw - Puzzle -...

    Gather together your fellow Dungeons & Dragons players and share your stories of quests for treasure, battles with deadly foes, daring rescues, and courtly intrigue whilst you construct and explore this officially licensed 1000-piece Dungeons & Dragons Jigsaw Puzzle. Each piece has been precision-cut to fit together perfectly, creating a rectangular puzzle of highly detailed D&D-related imagery, featuring several characters including Lich, sayings such as ‘Never Split The Party', plus the large D&D ampersand logo with a looping dragon breathing out fire.

    This 1000-piece Dungeons & Dragons Jigsaw Puzzle makes the perfect gift for any Dungeon Master or geek, aged 8 years and over, that loves D&D and other role-playing games. Plus, any collector of authentic D&D merchandise will welcome this addition to their collection of memorabilia. It would also make a unique wall decoration if glued and mounted once complete.

  • Book - role-playing game -...

    Book In German

    Everything a player needs to create heroic characters for the world's greatest roleplaying game.

    The Player's Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D races and classes.

    Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions.

    The world needs heroes. Will you answer the call?

  • GM-Screen - Dungeons &...

    Game In French

    The Reborn Screen: The rules content inside the new screen has been revised and updated in direct response to feedback received from D&D fans everywhere. It keeps the most relevant and useful game information at your fingertips.

    Dungeon masters will find essential support with him, regardless of their level.

  • Mug - Thermal - Dungeons &...

    Dungeons & Dragons thermal effect mug. Ceramic mug with high quality printed decoration. The decoration changes when the mug is filled with hot liquid. Do not put in the dishwasher. Capacity 300 ml.

  • POP - Movies - Dungeons &...

    "Funko POP" collectible figure in PVC, officially licensed.

    Not suitable for children under 36 months.

    Contains small objects that can be swallowed.

  • POP - Movies - Dungeons &...

    "Funko POP" collectible figure in PVC, officially licensed.

    Not suitable for children under 36 months.

    Contains small objects that can be swallowed.

  • Book - role-playing game -...

    Book In German

    A menagerie of deadly monsters for the world's greatest roleplaying game.

    The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders—a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.

    The monsters contained herein are culled from the D&D game's illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination.

  • Book - Deck - role-playing...

    (Rules Expansion)

    The ultimate magic item for the best roleplaying game in the world.

    The Deck of Many Things is a famous Dungeons & Dragons magic item with spectacular unpredictable effects. Inside this box you'll find The Book of Many Things, which brings the mysteries of the deck to light and provides Dungeon Masters with everything they need for their campaigns. This book includes tips, adventure locations and new monsters for dungeon masters, as well as character options, magic items and different organizations for players, all inspired by the deck.

    The Deck of Many Things expansion also includes beautifully illustrated cards, as well as additional cards that triple the size of the deck and allow you to build the perfect deck for your campaign. A complementary manual explains how to use the cards in a traditional oracle deck or how to draw inspiration from them to create D&D adventures.

    Content:

    - The Book of Many Things (192-page hardcover): A book for players and dungeon masters that can be used during any campaign related to The Deck of Many Things

    - The Deck of Many Things (66-card deck): Get one of D&D's most legendary magic items with a deck featuring the original 22 cards with updated artwork, plus 44 additional cards that can be upgraded substitute it to customize your gaming experience

    - The Deck of Many Things Card Reference Guide (80-page hardcover book): a guide to each card in the expansion deck and several ways to use the deck

    - Deck box: a personalized box to store your deck as well as the deck reference guide

  • Mousepad - Dungeons &...

    > Very smooth microfibre surface for better gliding. > Rubberised underside for perfect adhesion. > Long life guaranteed by high quality braided edges. > Solid material for easy cleaning. > Size: 40 x 30 cm

  • Book - role-playing game -...

    Game in german language.

    WHAT WONDERFUL WITCHERY IS THIS?

    A magical mixture of rules options for the world's greatest roleplaying game.

    The wizard Tasha, whose great works include the spell Tasha's hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn't want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all.

    EXPANDED SUBCLASSES. Try out subclass options for every Dungeons & Dragons class, including the artificer, which appears in the book.

    MORE CHARACTER OPTIONS. Delve into a collection of new class features and new feats, and customize your character's origin using straightforward rules for modifying a character's racial traits.

    INTRODUCING GROUP PATRONS. Whether you're part of the same criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments.

    SPELLS, ARTIFACTS & MAGIC TATTOOS. Discover more spells, as well as magic tattoos, artifacts, and other magic items for your campaign.

    EXPANDED RULES OPTIONS. Try out rules for sidekicks, supernatural environments, natural hazards, and parleying with monsters, and gain guidance on running a session zero.

    A PLETHORA OF PUZZLES. Ready to be dropped into any D&D adventure, puzzles of varied difficulty await your adventurers, complete with traps and guidance on using the puzzles in a campaign.

    Full of expanded content for players and Dungeon Masters alike, this book is a great addition to the Player's Handbook and the Dungeon Master's Guide. Baked in you'll find more rule options for all the character classes in the Player's Handbook, including more subclass options. Thrown in for good measure is the artificer class, a master of magical invention. And this witch's brew wouldn't be complete without a dash of added artifacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.

  • Book - role-playing game -...

    (Explore the wondrous realms of giants with this supplement for the world's greatest roleplaying game.

    Bigby the Great recounts his journeys into the history, myth, and society of giants in this guide to their realms in the worlds of Dungeons & Dragons. Here Bigby and the demigod Diancastra, child of the giants' All-Father, Annam, unveil the secrets of Annam's mighty descendants.

    Players will find a wealth of giant-themed character options: a subclass for barbarians, two backgrounds related to giants and their runic magic, and feat options that evoke the strength and primal magic of the giants. Dungeon Masters will gain inspiration for bringing giants to life, from maps of giant-built sites and big new monsters to tremendous treasures and intriguing trinkets in a giant's bag!

    Let Bigby and Diancastra teach you everything about the iconic giants of D&D!

    - Delves into unrevealed giant lore, including an overview of the hierarchical structure of the ordning and giants' religion, and ideas about giants' organizations and societies across the multiverse.

    - Adds giant-themed player character options where adventurers can evoke the glory of giants with 1 new barbarian subclass, explore the vast world of giants with 2 new backgrounds, and unlock 8 new feats to unleash runic magic and wield elemental power.

    - Displays a wondrous collection of 30+ magic items, including 3 illustrious artifacts.

    - Offers a plethora of tools for Dungeon Masters including lair maps, adventure hooks, encounter tables, treasures, and giant roleplaying inspiration.

    - Presents a giant bestiary! More than a third of the book is devoted to monster descriptions, lore, and stat blocks. Discover a vibrant ecosystem filled with new giant kinds, 70+ new monsters, and other enormous creatures.

  • Book - role-playing game -...

    WHAT WONDERFUL WITCHERY IS THIS?

    A magical mixture of rules options for the world's greatest roleplaying game.

    The wizard Tasha, whose great works include the spell Tasha's hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn't want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all.

    EXPANDED SUBCLASSES. Try out subclass options for every Dungeons & Dragons class, including the artificer, which appears in the book.

    MORE CHARACTER OPTIONS. Delve into a collection of new class features and new feats, and customize your character's origin using straightforward rules for modifying a character's racial traits.

    INTRODUCING GROUP PATRONS. Whether you're part of the same criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments.

    SPELLS, ARTIFACTS & MAGIC TATTOOS. Discover more spells, as well as magic tattoos, artifacts, and other magic items for your campaign.

    EXPANDED RULES OPTIONS. Try out rules for sidekicks, supernatural environments, natural hazards, and parleying with monsters, and gain guidance on running a session zero.

    A PLETHORA OF PUZZLES. Ready to be dropped into any D&D adventure, puzzles of varied difficulty await your adventurers, complete with traps and guidance on using the puzzles in a campaign.

    Full of expanded content for players and Dungeon Masters alike, this book is a great addition to the Player's Handbook and the Dungeon Master's Guide. Baked in you'll find more rule options for all the character classes in the Player's Handbook, including more subclass options. Thrown in for good measure is the artificer class, a master of magical invention. And this witch's brew wouldn't be complete without a dash of added artifacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.

  • Book - role-playing game -...

    Game in French.

    Dungeons & Dragons : Van Richten's Guide to Ravenloft Explore the horrors of Ravenloft in this campaign book for the world's greatest roleplaying game. Terror rains down on the nightmare kingdom of Ravenloft. No one knows this better than monster expert Rudolph Van Richten. To arm a new generation against the creatures of the night, Van Richten has compiled his correspondence and investigative files in this book full of scary stories and terrifying truth. - Visit (perhaps even willingly) the Half Plane of Fright: each area has its own set of horrors, exciting story hooks, and a cast of ghoulish characters - Create your own D&D horror setting, add tension with the optional rules, and get tips on how to make your game as terrifying as possible - Create characters with lineage to vampires, undead, and witches, horror-themed subclasses, and discover the history of the Investigator as well as "gifts of darkness" that could prove to be a double-edged sword - Unleash nightmarish monsters from an extensive bestiary, and browse a collection of mysterious items - Explore Ravenloft with this included Dungeons & Dragons adventure: play it individually or add it to your existing game for some spooky fun.

  • Book - role-playing game -...

    Dungeons & Dragons : The Curse of Strahd (French version) Unlock the mysteries of Ravenloft in this chilling adventure designed for the world's best role-playing game Under heavy black clouds, the figure of a vampire, Count Strahd von Zarovich, stands against the ancient walls of Ravenloft Castle. Thunder rumbles against the castle's towers. The wind howls more loudly as he looks away towards the village of Barovia. Far below, a group of adventurers has just entered his land, which does not escape his eagle eyes. Strahd gave a barely perceptible smile: everything was going according to plan. He knew they were coming, and he knows why they are coming. He had planned everything. A flash of lightning illuminates the darkness, but Strahd has disappeared. It is midnight. Only the wind disturbs the night air. The lord of Ravenloft Castle has guests for dinner. You are one of the guests.

  • Book - role-playing game -...

    THE FAIR OF DARKNESS A wickedly whimsical adventure for the world's greatest role-playing game. Once every eight years, the fantastic Carnival of Sorcelume lands on your world to bring joy to all the villages. Its owners, Mr. Witch and Mr. Light, have mastered the art of showmanship. But this grandiose festival hides many mysteries! The carnival serves as a gateway to a realm of enchantment quite different from anything the Material Plane has to offer. Time has not been kind to this realm, however, and dark days lie ahead if no one counters the machinations of the Hourglass coven. Beyond the Carnival of Sorcelume, designed for characters of levels 1 to 8, takes carnival adventurers to Prismeer, a realm of delight in Faerie. This book includes a large fold-out map that displays the carnival on one side and Prismeer on the other. Explore the Faerie Plane in this official D&D adventure, the first to take place primarily in Faerie. The adventure begins in the campaign world chosen by the GM. The Carnival of Sorcelume, the means by which the characters will enter Faerie, can easily fit into any campaign world. Adds two new character histories: the Fairy Wanderer (for Lp's who have grown up in Faerie) and the Sorcelume Forager (for those who work within the carnival). Presents two races: play a fadette or a conil (a kind of humanoid rabbit). For each encounter in the adventure, players will have the option to avoid combat, giving the game a lot of thought and interaction. Famous characters from the 1980s make their return, including Affreduche, Valiant Heart and Kelek.

  • Book - role-playing game -...

    Book In English

    Everything a Dungeon Master needs to weave legendary stories for the world's greatest roleplaying game.

    The Dungeon Master's Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.

    Inside you'll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more!

  • Book - role-playing game -...

    WHAT WONDERFUL WITCHERY IS THIS?

    A magical mixture of rules options for the world's greatest roleplaying game.

    The wizard Tasha, whose great works include the spell Tasha's hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn't want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all.

    EXPANDED SUBCLASSES. Try out subclass options for every Dungeons & Dragons class, including the artificer, which appears in the book.

    MORE CHARACTER OPTIONS. Delve into a collection of new class features and new feats, and customize your character's origin using straightforward rules for modifying a character's racial traits.

    INTRODUCING GROUP PATRONS. Whether you're part of the same criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments.

    SPELLS, ARTIFACTS & MAGIC TATTOOS. Discover more spells, as well as magic tattoos, artifacts, and other magic items for your campaign.

    EXPANDED RULES OPTIONS. Try out rules for sidekicks, supernatural environments, natural hazards, and parleying with monsters, and gain guidance on running a session zero.

    A PLETHORA OF PUZZLES. Ready to be dropped into any D&D adventure, puzzles of varied difficulty await your adventurers, complete with traps and guidance on using the puzzles in a campaign.

    Full of expanded content for players and Dungeon Masters alike, this book is a great addition to the Player's Handbook and the Dungeon Master's Guide. Baked in you'll find more rule options for all the character classes in the Player's Handbook, including more subclass options. Thrown in for good measure is the artificer class, a master of magical invention. And this witch's brew wouldn't be complete without a dash of added artifacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.