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Boardgames, RPG

  • Board Game - Brian Boru

    Ireland is invaded by future kings, power-hungry pretenders and self-proclaimed leaders. The provinces are failing and the people are paying the price. The land needs a leader.

    In Brian Boru, players will strive to unite Ireland under their domain, ensuring control by force, cunning and marriage. Join forces to repel Viking invaders, build monasteries to expand your influence and gather support in the country's towns and villages. You will have to navigate a network of changing alliances, outsmart your enemies to become the great king of all of Ireland.

    Take control of Ireland to become the great king

    • Multiple winning strategies

    • Cards have multiple functions that allow you to always take action even if you don't win the fold

    1. Choose your cards based on your strategy

    2. Play them to win the fold and city of its color, and take control of the regions.

    3. Or to take a stand in the struggle against the Vikings, obtain favors from the church or organize political weddings

    Players: 3-5

    Age: 14+

    Duration: 60-90 min

    Language : French

  • Bottle - Isotherm -...

    Double wall stainless steel bottle to keep your drink hot for 12 hours and cold 24 hours.

  • Board Game - Cubitos

    You are the participants of the annual Cube Cup; a race that mixes luck and strategy and aims to determine the Cubitos Champion! Each player has a runner on the circuit and supporters, represented by the cubes you throw. Roll the dice and take advantage of your results to advance, buy new dice, and use skills. But be careful not to push your luck too much! If you do, you could trip!

    Each turn, you throw your cubes simultaneously. Try to get kickfaces to advance on the track and coin faces to be able to buy better cubes! Some of them have effects (which are renewed with each game thanks to the sets of cards), but be careful not to want them too greedily... Every throw is a tripping hazard! In which case, you lose your turn.

    Players: 2-4

    Age: 14+

    Duration: 45 min

    Language : French

  • Mug - Mug(s) - Dungeons &...

    For coffee addicts and sustainability lovers!

  • Action Figure - Golden...

    > Recommended age from: 4 years > Material: plastic > Contains one figure and three accessories > With a premium décor and several movement points > Inspired by the almost 50-year history of Dungeons & Dragons > Figure size: 15 cm Experience the magic of Dungeons & Dragons with the Honour Among Thieves Golden Archive Edgin action figure. This approx. 15 cm tall figure is part of a series of collectibles based on the nearly 50-year history of the film. Each figure features detailed decoration and articulation to represent popular characters, classes and species.

  • Book - Deck - role-playing...

    (Adventure)

    An adventure setting spanning the infinite realities of the world's greatest roleplaying game.

    Infinite realms of immortals and impossibilities, the Outer Planes brim with celestials, fiends, gods, and the dead—and they're all just a step away. Enter a portal to Sigil, the City of Doors—an incredible metropolis where portals connect to every corner of the multiverse. From there, venture to the Outlands, the hub of the Outer Planes, and discover wonders beyond imagination, as well as the secrets of celestials, fiends, gods, and the dead.

    Planescape: Adventures in the Multiverse contains everything a Dungeon Master needs to run adventures and campaigns set in Sigil and the Outlands, as well as new options for players who want to create characters prepared to explore the planes.

    CONTENTS:

    Sigil and the Outlands (96-page hardcover setting book)—Includes planar character options, details on the fantastic City of Doors, descriptions of the Outlands and the gate-towns that lead to the Outer Planes, and more

    Turn of Fortune's Wheel (96-page hardcover adventure)—An adventure set in Sigil and the Outlands designed for characters levels 3–10 with a jump to level 17

    Morte's Planar Parade (64-page hardcover bestiary)—Presents game statistics and descriptions for inhabitants of the Outer Planes, including planar incarnates, hierarch modrons, and time dragons

    Poster Map—Double-sided poster map of Sigil and the Outlands, which can serve as both adventure locations and springboards to adventures across the multiverse

    DM Screen—Sturdy, four-panel Dungeon Master's screen with art showcasing the Planescape setting

  • Book - role-playing game -...

    Game in German.

    Dungeons & Dragons: Journeys Through the Radiant Citadel (D&D Adventure Book)

    PRODUCT DESCRIPTION :

    An anthology of thirteen stand-alone adventures set in wondrous lands for the world's greatest roleplaying game.

    Journeys through the Radiant Citadel is a collection of thirteen short, stand-alone Dungeons & Dragons adventures featuring challenges for character levels 1–14. Each adventure has ties to the Radiant Citadel, a magical city with connections to lands rich with excitement and danger, and each can be run by itself or as part of an ongoing campaign. Explore this rich and varied collection of adventures in magical lands.

    Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their traditions, stories, and calls for heroes. A crossroads of wonders and adventures, the Radiant Citadel is the first step on the path to legend. Where will your journeys take you?

    For use with the fifth edition Player's Handbook, Monster Manual, and Dungeon Master's Guide

    · Thirteen new stand-alone adventures spanning levels 1–14, each with its own set of maps

    · Introduces the Radiant Citadel, a new location on the Ethereal Plane that connects adventurers to richly detailed and distinct corners of the D&D multiverse

    · Each adventure can be set in any existing D&D campaign setting or on worlds of your own design

    · Introduces eleven new D&D monsters

    · There's a story for every adventuring party, from whimsical and light to dark and foreboding and everything in between.

  • Trading Cards - Blister...

    In this new expansion, fans can choose their favorite institute in Strixhaven, the most prestigious magic academy in the Magic multiverse. Each institute has its own personality and style of play, and players can choose the one they prefer. Single booster. Each booster contains 35 cards, all with the same theme.

    Cards in French.

  • Book - role-playing game -...

    (Explore the wondrous realms of giants with this supplement for the world's greatest roleplaying game.

    Bigby the Great recounts his journeys into the history, myth, and society of giants in this guide to their realms in the worlds of Dungeons & Dragons. Here Bigby and the demigod Diancastra, child of the giants' All-Father, Annam, unveil the secrets of Annam's mighty descendants.

    Players will find a wealth of giant-themed character options: a subclass for barbarians, two backgrounds related to giants and their runic magic, and feat options that evoke the strength and primal magic of the giants. Dungeon Masters will gain inspiration for bringing giants to life, from maps of giant-built sites and big new monsters to tremendous treasures and intriguing trinkets in a giant's bag!

    Let Bigby and Diancastra teach you everything about the iconic giants of D&D!

    - Delves into unrevealed giant lore, including an overview of the hierarchical structure of the ordning and giants' religion, and ideas about giants' organizations and societies across the multiverse.

    - Adds giant-themed player character options where adventurers can evoke the glory of giants with 1 new barbarian subclass, explore the vast world of giants with 2 new backgrounds, and unlock 8 new feats to unleash runic magic and wield elemental power.

    - Displays a wondrous collection of 30+ magic items, including 3 illustrious artifacts.

    - Offers a plethora of tools for Dungeon Masters including lair maps, adventure hooks, encounter tables, treasures, and giant roleplaying inspiration.

    - Presents a giant bestiary! More than a third of the book is devoted to monster descriptions, lore, and stat blocks. Discover a vibrant ecosystem filled with new giant kinds, 70+ new monsters, and other enormous creatures.

    Book In French

  • Deck Box - 80+ Standard -...

    Ultimate Guard Card Boxes Precision-cut, flexible polypropylene box for archival-quality protection and storage of over 80 standard-sized double-sleeved cards (e.g., Magic the Gathering™, Pokemon™, and more). - Optimized for double-sleeved cards: Holds up to 80 standard-sized double-sleeved cards or 100+ single-sleeved cards. - 40% Stronger Material: Reinforced material, super-sturdy box. - Self-locking: Self-locking lid for quick and easy access. Keeps cards secure without Velcro or elastic. - Write-on Strip: Convenient two-line write-on strip for managing and organizing your collection. - One Divider Included: Ideal for indexing your card collection and separating multiple decks. - Acid-Free - PVC-Free: This product contains no PVC or acid-based materials, making it ideal for trading cards. - Size: 74 x 59 x 96 mm

  • Board Game - Strategic...

    A friendly competition is launched within the large Parisian workshop of painters "le Bateau-Lavoir" located in Montmartre to determine who will soon take the lead and whose name could become as famous as that of one of your illustrious predecessors: Cézanne, Monet, Renoir, Toulouse-Lautrec…

    Make orders as quickly as possible “in the manner of…” while improving your tools and your technique. Be careful! The competition is tough but the glory is at the end of the effort!

    The game has an original mechanics with simple and intuitive rules and more of that, an immersive theme.

    Extension Women Paintings included.

    Players: 2-4

    Age: 10+

    Duration: 60-120 min

    Language : French

  • Glass - Magic The Gathering...

    - Hand painted chalice under official license - Material: high quality resin / stainless steel - Removable insert - Size approx. 20.5 cm Do not put in the dishwasher.

  • Book - role-playing game -...

    Game in Italian.

    Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for the world's greatest roleplaying game.

    The beholder Xanathar—Waterdeep's most infamous crime lord—is known to hoard information on friend and foe alike. The beholder catalogs lore about adventurers and ponders methods to thwart them. Its twisted mind imagines that it can eventually record everything!

    Xanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options:

    Over twenty-five new subclasses for the character classes in the Player's Handbook, including the Cavalier for the fighter, the Circle of Dreams for the druid, the Horizon Walker for the ranger, the Inquisitive for the rogue, and many more.

    Dozens of new spells, a collection of racial feats, and a system to give your character a randomized backstory.

    A variety of tools that provide Dungeon Masters fresh ways to use traps, magic items, downtime activities, and more—all designed to enhance a D&D campaign and push it in new directions.

    Amid all this expansion material, Xanathar offers bizarre observations about whatever its eyestalks happen to glimpse. Pray they don't come to rest on you.

    Beauty and guile are in the eyes of the beholder!

  • Board Game - Management -...

    Game in French. Explore the lost world of Agartha! Explore the forgotten world of Agartha Explore and meet more people to discover the lost world of Agartha! Rolhnir spent his life exploring underground worlds. He left you a priceless legacy: the maps of Agartha. You are his descendants, ready to take up the torch and explore the world. To find his secret maps, you must follow in your ancestor's footsteps and travel through unknown lands in search of information. At the beginning of each round, players will use their bidding tokens to collect resources from the expedition tiles. They have to gamble to get different kinds of cards, which they have to place as well as possible on their personal board. The goal is to maximize these resources and multiply the combos! Explore as many locations as possible, meet characters, and collect sacred amulets to learn as much as possible about the underground worlds of Agartha. Players: 2-4 Age: 10+. Duration: 30-45 min

    Language : French

  • Board Game - Le Roi c'est...

    Will you be able to choose your subjects better than the other pretenders to the kingdom to guarantee you victory and rise to the throne that is rightfully yours?

    Only a competent king can maintain the morale of his troops despite the chaos in and around the valley. You can earn additional bonuses by building a Diverse Subject Kingdom or controlling the majority in the different Knights Orders. You can also earn bonuses by forming couples and performing weddings. Finally, your gold reserves will also help you rule over your kingdom, thus increasing your Fame. All these achievements will determine who the true King of the Valley is.

    1. Buy Subjects on the Hill wisely before they arrive in the valley.

    2. Optimize your travels to retrieve Subjects that enhance your collections

    3. Collect prestige points and combination bonuses and become the King!

    Players: 2-4

    Age: 10+

    Duration: 30-45 min

    Language : French

  • Board Game - Palm Reader

    Game in French. Palm Reader is a cooperative game in which a symbol known to only one player must be guessed by all the others. Using his index finger, the first player draws this symbol in the palm of his left-hand neighbour, who then does the same in the palm of his own left-hand neighbour, and so on without anyone ever seeing what is being drawn. It is then up to each player to guess which symbol they felt was being drawn in their hand. All players try to reach the highest possible score together. Players: 4-10 Age: 6+. Duration: 10-15 min

    Language : French

  • Board Game - Children -...

    Multilingual game: French, German, English and Dutch. Complete a series of identical bulbs to make the most beautiful garland and score the most points. The player with the most points at the end of the game wins. Players take turns in a clockwise direction. On your turn, you must/can play the Reveal action and then the Take action. After that, your turn is over. As soon as a player reveals the last card of the deck, he/she ends his/her turn and the game ends. Players: 2-5 Age: 8+. Duration: 20 min

  • Board Game - Shikoku

    Shikoku is the smallest of the four main islands of Japan and famous for its 88 Buddhist temples pilgrimage. It is said people have a year of misfortune and woes — at the age of 42 for men and 33 for women — so to be cured and avoid bad luck, pilgrims of those ages attend the temple 23 called Yakuōji and place of the Buddha of healing, Yakushi Nyorai. In every step, pilgrims leave a coin while singing the Yakushi mantra, which favors them with spiritual healing and prevents misfortune.

    In Shikoku, players play the role of pilgrims who are going up the 33 steps while singing mantras until they reach the pagoda. However, the "Middle Path" seeks moderation, not the extremes: To be the first one, or the last, is not welcome! The winners will be those who are second or next to last on the steps when a player reaches the top.

    Language : French

  • Mug - Mug(s) - Magic The...

    For coffee addicts and sustainability lovers!

  • Book - role-playing game -...

    THE FAIR OF DARKNESS A wickedly whimsical adventure for the world's greatest role-playing game. Once every eight years, the fantastic Carnival of Sorcelume lands on your world to bring joy to all the villages. Its owners, Mr. Witch and Mr. Light, have mastered the art of showmanship. But this grandiose festival hides many mysteries! The carnival serves as a gateway to a realm of enchantment quite different from anything the Material Plane has to offer. Time has not been kind to this realm, however, and dark days lie ahead if no one counters the machinations of the Hourglass coven. Beyond the Carnival of Sorcelume, designed for characters of levels 1 to 8, takes carnival adventurers to Prismeer, a realm of delight in Faerie. This book includes a large fold-out map that displays the carnival on one side and Prismeer on the other. Explore the Faerie Plane in this official D&D adventure, the first to take place primarily in Faerie. The adventure begins in the campaign world chosen by the GM. The Carnival of Sorcelume, the means by which the characters will enter Faerie, can easily fit into any campaign world. Adds two new character histories: the Fairy Wanderer (for Lp's who have grown up in Faerie) and the Sorcelume Forager (for those who work within the carnival). Presents two races: play a fadette or a conil (a kind of humanoid rabbit). For each encounter in the adventure, players will have the option to avoid combat, giving the game a lot of thought and interaction. Famous characters from the 1980s make their return, including Affreduche, Valiant Heart and Kelek.

    Book In French

  • Card game - Party Game -...

    Engine revving... Rumble! You're the producer of Badass Force, the greatest action movie of all time. Direct the action movie's heavyweights, and hope they don't hurt themselves with their own weapons! And remember, no holds barred! 1. The Mission: Canard the other Badasses with your big gun and a sharp punchline! 2. The Return: Secretly choose the right Badass and activate his power, bluffing or not! 3. Revenge: Beware, Badasses can come back in Revenge mode to kick ass! This complete "DVD edition" game is compatible with the "VHS edition" box for even more explosive castings!" Unique, innovative mechanics give you a chance to win, even when you lose. Players: 3-6 Age: 14+ Duration: 45min

    Game in French.