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List of products by brand Wizards of the Coast

  • Book - role-playing game -...

    Game in German.

    Dungeons & Dragons: Journeys Through the Radiant Citadel (D&D Adventure Book)

    PRODUCT DESCRIPTION :

    An anthology of thirteen stand-alone adventures set in wondrous lands for the world's greatest roleplaying game.

    Journeys through the Radiant Citadel is a collection of thirteen short, stand-alone Dungeons & Dragons adventures featuring challenges for character levels 1–14. Each adventure has ties to the Radiant Citadel, a magical city with connections to lands rich with excitement and danger, and each can be run by itself or as part of an ongoing campaign. Explore this rich and varied collection of adventures in magical lands.

    Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their traditions, stories, and calls for heroes. A crossroads of wonders and adventures, the Radiant Citadel is the first step on the path to legend. Where will your journeys take you?

    For use with the fifth edition Player's Handbook, Monster Manual, and Dungeon Master's Guide

    · Thirteen new stand-alone adventures spanning levels 1–14, each with its own set of maps

    · Introduces the Radiant Citadel, a new location on the Ethereal Plane that connects adventurers to richly detailed and distinct corners of the D&D multiverse

    · Each adventure can be set in any existing D&D campaign setting or on worlds of your own design

    · Introduces eleven new D&D monsters

    · There's a story for every adventuring party, from whimsical and light to dark and foreboding and everything in between.

  • Trading Cards - Blister...

    In this new expansion, fans can choose their favorite institute in Strixhaven, the most prestigious magic academy in the Magic multiverse. Each institute has its own personality and style of play, and players can choose the one they prefer. Single booster. Each booster contains 35 cards, all with the same theme.

    Cards in French.

  • Book - role-playing game -...

    (Explore the wondrous realms of giants with this supplement for the world's greatest roleplaying game.

    Bigby the Great recounts his journeys into the history, myth, and society of giants in this guide to their realms in the worlds of Dungeons & Dragons. Here Bigby and the demigod Diancastra, child of the giants' All-Father, Annam, unveil the secrets of Annam's mighty descendants.

    Players will find a wealth of giant-themed character options: a subclass for barbarians, two backgrounds related to giants and their runic magic, and feat options that evoke the strength and primal magic of the giants. Dungeon Masters will gain inspiration for bringing giants to life, from maps of giant-built sites and big new monsters to tremendous treasures and intriguing trinkets in a giant's bag!

    Let Bigby and Diancastra teach you everything about the iconic giants of D&D!

    - Delves into unrevealed giant lore, including an overview of the hierarchical structure of the ordning and giants' religion, and ideas about giants' organizations and societies across the multiverse.

    - Adds giant-themed player character options where adventurers can evoke the glory of giants with 1 new barbarian subclass, explore the vast world of giants with 2 new backgrounds, and unlock 8 new feats to unleash runic magic and wield elemental power.

    - Displays a wondrous collection of 30+ magic items, including 3 illustrious artifacts.

    - Offers a plethora of tools for Dungeon Masters including lair maps, adventure hooks, encounter tables, treasures, and giant roleplaying inspiration.

    - Presents a giant bestiary! More than a third of the book is devoted to monster descriptions, lore, and stat blocks. Discover a vibrant ecosystem filled with new giant kinds, 70+ new monsters, and other enormous creatures.

    Book In French

  • Book - role-playing game -...

    Game in Italian.

    Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for the world's greatest roleplaying game.

    The beholder Xanathar—Waterdeep's most infamous crime lord—is known to hoard information on friend and foe alike. The beholder catalogs lore about adventurers and ponders methods to thwart them. Its twisted mind imagines that it can eventually record everything!

    Xanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options:

    Over twenty-five new subclasses for the character classes in the Player's Handbook, including the Cavalier for the fighter, the Circle of Dreams for the druid, the Horizon Walker for the ranger, the Inquisitive for the rogue, and many more.

    Dozens of new spells, a collection of racial feats, and a system to give your character a randomized backstory.

    A variety of tools that provide Dungeon Masters fresh ways to use traps, magic items, downtime activities, and more—all designed to enhance a D&D campaign and push it in new directions.

    Amid all this expansion material, Xanathar offers bizarre observations about whatever its eyestalks happen to glimpse. Pray they don't come to rest on you.

    Beauty and guile are in the eyes of the beholder!

  • Trading Cards - Bundle -...

    Magic: The Gathering Aetherdrift Bundle (9 Play Boosters, 40 Lands, 1 Alt-Art Card + Exclusive Accessories)

    Magic: The Gathering Aetherdrift Bundle

    · IT'S ONLY A DEATH RACE IF YOU DIE—Buckle up for a death race across the Multiverse full of high-octane action and adrenaline-fueled Magic gameplay

    · YOU'RE IN THE DRIVER'S SEAT—Get behind the wheel and leave your competition in the dust with a Bundle full of cards and exclusive play accessories

    · SPECIAL ALTERNATE-ART CARD—Every Bundle comes with 1 promo card featuring Bundle-exclusive alternate art and a shiny Traditional Foil treatment

    · 9 BOOSTERS FOR PLAYING WITH FRIENDS—Perfect for building decks, playing Limited games, and tons of fun to open, this Bundle includes 9 Play Boosters, with at least 1 Traditional Foil card and the possibility of multiple Rares every pack

    · 40 LAND CARDS—Swerve through 3 planes of mayhem with 20 Traditional Foil and 20 nonfoil Basic Land cards to turbo-charge your decks, including 10 Full-Art Lands (5 foil, 5 nonfoil)

    · BUNDLE-EXCLUSIVE ACCESSORIES—This Bundle also includes accessories you won't find anywhere else, including a special die to track your life total and a sturdy Aetherdrift box to store everything in

    · BUNDLE CONTENTS—9 Aetherdrift MTG Play Boosters, 1 Traditional Foil alt-art card, 40 Land cards (20 foil, 20 nonfoil), 1 Spindown life counter, 1 card storage box, and 2 reference cards

    Put the pedal to the metal and feel the adrenaline with a box full of Aetherdrift cards and exclusive accessories. This Bundle contains 9 Aetherdrift Play Boosters, plus 1 Traditional Foil card with Bundle-exclusive alternate-art, 20 Traditional Foil and 20 nonfoil Land cards, 1 oversized Spindown life counter, 1 card storage box, and 2 reference cards. Each Play Booster contains 14 Magic: The Gathering cards, including 1–4 cards of rarity Rare or higher and at least 1 Traditional Foil card.

    Cards In German.

  • Book - role-playing game -...

    Dungeons & Dragons: Fizban's Treasury of Dragons (Supplement Book)

    PRODUCT DESCRIPTION :

    Discover everything there is to know about dragons—the most iconic of D&D monsters—in this quintessential reference guide.

    Meet Fizban the Fabulous: eccentric archmage, unlikely war hero, divine avatar of a dragon-god—and your guide to the mysteries of dragonkind.

    What is the difference between a red dragon and a gold dragon? What is dragonsight? How does a dragon's magic impact the world around them? This comprehensive guide provides Dungeon Masters with a rich hoard of tools and information for designing dragon-themed encounters, adventures, and campaigns. Dragonslayers and dragon scholars alike will also appreciate its insight into harnessing the power of dragon magic and options for players to create unique, memorable draconic characters.

    • Introduces gem dragons to fifth edition!

    • Provides Dungeon Masters with tools to craft adventures inspired by dragons, including dragon lair maps and detailed information about 20 different types of dragons.

    • Adds player character options, including dragon-themed subclasses for monks and rangers, unique draconic ancestries for dragonborn, additional spell options, and a feat.

    • Presents a complete dragon bestiary and introduces a variety of dragons and dragon-related creatures—including aspects of the dragon gods, dragon minions, and more.

    • Reveals the story of the First World and the role the dragon gods Bahamut and Tiamat played in its creation and destruction.

  • Board Game - Dungeons &...

    Dragonlance: Warriors of Krynn is a cooperative game of adventure and strategy where you play heroes battling against the terrifying Dragon Army. As conflict rages around you, maneuver between battlefields and adventure locations to tip the scales of war.

    This stand-alone board game includes rules for integrating characters from the Dungeons & Dragons companion adventure Dragonlance: Shadow of the Dragon Queen (sold separately or available together in the Deluxe Edition bundle.)

    Contenu:

    1 scenario book

    1 rulebook

    6 hero figures

    7 custom dice

    1 key moment tracker

    6 hero boards

    130 plastic markers

    9 double-sided battle tiles

    22 double-sided adventure tiles

    106 tokens

    323 cards

    1 storage tray

  • Trading Cards - Blister...

    In this new expansion, fans can choose their favorite institute in Strixhaven, the most prestigious magic academy in the Magic multiverse. Each institute has its own personality and style of play, and players can choose the one they prefer. Single booster. Each booster contains 35 cards, all with the same theme.

    Cards in French.

  • Book - role-playing game -...

    Game in French.

    Dungeons & Dragons : Van Richten's Guide to Ravenloft Explore the horrors of Ravenloft in this campaign book for the world's greatest roleplaying game. Terror rains down on the nightmare kingdom of Ravenloft. No one knows this better than monster expert Rudolph Van Richten. To arm a new generation against the creatures of the night, Van Richten has compiled his correspondence and investigative files in this book full of scary stories and terrifying truth. - Visit (perhaps even willingly) the Half Plane of Fright: each area has its own set of horrors, exciting story hooks, and a cast of ghoulish characters - Create your own D&D horror setting, add tension with the optional rules, and get tips on how to make your game as terrifying as possible - Create characters with lineage to vampires, undead, and witches, horror-themed subclasses, and discover the history of the Investigator as well as "gifts of darkness" that could prove to be a double-edged sword - Unleash nightmarish monsters from an extensive bestiary, and browse a collection of mysterious items - Explore Ravenloft with this included Dungeons & Dragons adventure: play it individually or add it to your existing game for some spooky fun.

    Book In French

  • Book - role-playing game -...

    Dungeons & Dragons - Vecna: Eye of Ruin | D&D Campaign for Levels 10-20 | RPG Adventure Book

    Dungeons & Dragons - Vecna: Eye of Ruin (D&D Adventure Book)

    · HIGH-LEVEL ADVENTURE FOR LEVELS 10-20. Dungeon Masters and players alike will unlock their full potential in this epic high-level Dungeons & Dragons adventure for characters level 10-20. You hold the power to change the multiverse, so what are you waiting for? Legends aren't born—they're made.

    · DARE YOU SAY HIS NAME? Fans of Stranger Things will be delighted to discover that Vecna is back—with a vengeance. This notorious D&D villain has set his sights on something more terrifying than ever: the end of existence itself.

    · BATTLE ALONGSIDE D&D LEGENDS—Join the battle for the multiverse alongside legendary allies who you may recognize from other D&D adventures. This book includes detailed character dossiers with exclusive insight into these illustrious figures.

    · AN EPIC, MULTIVERSE-SPANNING ADVENTURE. Journey through memorable fantasy locations during your race to save existence. From the wild space galaxies of Spelljammer to the mist-shrouded vistas of Ravenloft, your quest will carry you all over the D&D multiverse.

    · VANQUISH EVIL. In Vecna: Eye of Ruin, players will take on over 30 terrifying new monsters spawning from all over the multiverse. Battling these beasts will bring you one step closer to foiling Vecna's plans and vanquishing evil, once and for all.

    The notorious lich Vecna is weaving a ritual to eliminate good, obliterate the gods, and subjugate all worlds. To stop Vecna before he remakes the universe, the heroes work with three of the multiverse's most famous archmages, travel to far-flung locales, and rebuild the legendary Rod of Seven Parts. Vecna: Eve of Ruin is a high-stakes Dungeons & Dragons adventure in which the fate of the multiverse hangs in the balance. The heroes begin in the Forgotten Realms and travel to Planescape, Spelljammer, Eberron, Ravenloft, Dragonlance, and Greyhawk as they race to save existence from obliteration.

  • Book - role-playing game -...

    A menagerie of deadly monsters for the world's greatest roleplaying game.

    The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders—a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.

    The monsters contained herein are culled from the D&D game's illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination.

    Book In French

  • Book - role-playing game -...

    Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for the world's greatest roleplaying game.

    The beholder Xanathar—Waterdeep's most infamous crime lord—is known to hoard information on friend and foe alike. The beholder catalogs lore about adventurers and ponders methods to thwart them. Its twisted mind imagines that it can eventually record everything!

    Xanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options:

    Over twenty-five new subclasses for the character classes in the Player's Handbook, including the Cavalier for the fighter, the Circle of Dreams for the druid, the Horizon Walker for the ranger, the Inquisitive for the rogue, and many more.

    Dozens of new spells, a collection of racial feats, and a system to give your character a randomized backstory.

    A variety of tools that provide Dungeon Masters fresh ways to use traps, magic items, downtime activities, and more—all designed to enhance a D&D campaign and push it in new directions.

    Amid all this expansion material, Xanathar offers bizarre observations about whatever its eyestalks happen to glimpse. Pray they don't come to rest on you.

    Beauty and guile are in the eyes of the beholder!

    Book In French

  • Book - role-playing game -...

    Dungeons & Dragons: Mordenkainen Presents: Monsters of the Multiverse

    · Includes over 250 monsters—updates to the monsters include making spellcasters easier for Dungeon Masters to run, giving many monsters more damage and resilience, and improving the organization of the stat blocks themselves

    · Includes over 30 playable races—brings all the game's setting-agnostic races into one book, complementing the races in the Player's Handbook

    · A multiverse of lore—includes updates to monster lore that refocus the stories on the D&D multiverse, rather than on any particular world

    Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Compiling and updating monsters that originally appeared in Volo's Guide to Monsters and Mordenkainen's Tome of Foes, these creatures represent some of the most benevolent and malevolent forces that D&D heroes might face.

    The book also gathers together fantastical peoples from many different worlds. Each of these peoples represents a race option when you create your D&D character, expanding on the choices in the Player's Handbook.

  • Book - Deck - role-playing...

    (Adventure)

    An adventure setting spanning the infinite realities of the world's greatest roleplaying game.

    Infinite realms of immortals and impossibilities, the Outer Planes brim with celestials, fiends, gods, and the dead—and they're all just a step away. Enter a portal to Sigil, the City of Doors—an incredible metropolis where portals connect to every corner of the multiverse. From there, venture to the Outlands, the hub of the Outer Planes, and discover wonders beyond imagination, as well as the secrets of celestials, fiends, gods, and the dead.

    Planescape: Adventures in the Multiverse contains everything a Dungeon Master needs to run adventures and campaigns set in Sigil and the Outlands, as well as new options for players who want to create characters prepared to explore the planes.

    CONTENTS:

    Sigil and the Outlands (96-page hardcover setting book)—Includes planar character options, details on the fantastic City of Doors, descriptions of the Outlands and the gate-towns that lead to the Outer Planes, and more

    Turn of Fortune's Wheel (96-page hardcover adventure)—An adventure set in Sigil and the Outlands designed for characters levels 3–10 with a jump to level 17

    Morte's Planar Parade (64-page hardcover bestiary)—Presents game statistics and descriptions for inhabitants of the Outer Planes, including planar incarnates, hierarch modrons, and time dragons

    Poster Map—Double-sided poster map of Sigil and the Outlands, which can serve as both adventure locations and springboards to adventures across the multiverse

    DM Screen—Sturdy, four-panel Dungeon Master's screen with art showcasing the Planescape setting